Horror takes a back seat to horny teen drama in the early chapters of Supermassive’s latest nightmare

Supermassive Games has carved out a comfy niche for itself by putting groups of attractive people in perilous situations where they’re forced to flee monsters and, occasionally, confront personal demons. In The Quarry, it’s a group of teens—played by 20-somethings, naturally—stranded at a summer camp. They want to party and make out, but creepy locals and at least one monster have other ideas.

The Quarry is not connected to Supermassive’s ongoing Dark Pictures Anthology, instead being more of a follow-up to the PS-exclusive Until Dawn, but with some of the improvements and additional features, like multiple co-op modes, introduced in the more recent games. If you’re not familiar with either, here’s the skinny: you control a group of horror victims as they work together to survive, developing their relationships in cinematic dialogue sequences, getting into scrapes in action set pieces full of QTEs and occasionally doing some light adventure game investigations. They are, essentially, choice-laden interactive horror flicks.

(Image credit: 2K Games)

It’s another classic horror setup this time around, just like Until Dawn’s spooky cabin and Man of Medan (opens in new tab)‘s ghost ship. This does put it on the edge of triteness, but Supermassive tends to earnestly celebrate horror tropes—and sometimes subverts them—in a way that neutralizes some of the overfamiliarity. It has fun with them. And that means normally I welcome them, but after only an hour of The Quarry, I may have already hit my limit.

Facebook Comments

fiozow.com